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INI File
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2002-05-26
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3KB
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54 lines
[-COMMENT-:GLOBAL]
# RTCW SCRIPT LANGUAGE KEYWORDS FILE FOR CRIMSON EDITOR
# FIRST EDITED BY TiCaL - tical@kingpin.com - 27-02-2002
[KEYWORDS0:GLOBAL]
# SCRIPTING COMMANDS FOR AI & BRUSH SCRIPTING
gotomarker runtomarker walktomarker crouchtomarker gotocast runtocast walktocast crouchtocast wait spawn trigger
death followcast playsound attack playanim setammo selectweapon giveweapon givearmor giveinventory
takeweapon movetype alertentity savegame fireattarget godmode accum missionfailed objectivemet objectiveneeded
noaidamage print facetargetangles resetscript mount unmount savepersistant changelevel teleport foundsecret
nosight sight noavoid avoid denyaction headlook deny backupscript restorescript statetype knockback clearanim
zoom parachute cigarette sethealth notarget startcam startcamblack stopcam cvar mu_start mu_stop mu_fade mu_queue
explicit_routing lockplayer pushaway catchfire missionsuccess faceangles stopsound attachtotag halt wm_mapdescription
wm_allied_respawntime wm_axis_respawntime wm_set_round_timelimit wm_number_of_objectives wm_set_objective_status
wm_objective_allied_desc wm_objective_axis_desc wm_overview_image wm_objective_image wm_objective_short_axis_desc
wm_objective_short_allied_desc wm_set_defending_team wm_setwinner wm_announce wm_endround objectivesneeded objectivemet
explicit_routing
[KEYWORDS1:GLOBAL]
[KEYWORDS2:GLOBAL]
# SCRIPTING EVENTS
game_manager attributes enemysight enemydead pain enemysightcorpse friendlysightcorpse avoiddanger blocked
statechange bulletimpact inspectbodystart inspectbodyend inspectsoundstart inspectsoundend playerstart fakedeath
attacksound bulletimpactsound inspectfriendlycombatstart activate
[KEYWORDS3:GLOBAL]
[KEYWORDS4:GLOBAL]
# WEAPONS & AMMO
ammo_9mm_small ammo_9mm ammo_9mm_large ammo_45cal_small ammo_45cal ammo_45cal_large ammo_792mm_small ammo_792mm
ammo_792mm_large ammo_30cal_small ammo_30cal ammo_30cal_large ammo_127mm ammo_grenades ammo_grenades_american
ammo_dynamite ammo_cell ammo_fuel ammo_panzerfaust weapon_knife weapon_luger weapon_mauserRifle weapon_thompson
weapon_sten weapon_colt weapon_mp40 weapon_fg42 weapon_silencer weapon_panzerfaust weapon_venom weapon_flamethrower
weapon_tesla weapon_sniperScope weapon_snooperrifle
[KEYWORDS5:GLOBAL]
[KEYWORDS6:GLOBAL]
# STATE CHANGE & OTHER MISC KEYS (ARGS)
relaxed query alert combat firetarget noattack nostop moverange facetarget legs torso both walk run crouch default
nostats persistant accel deccel turntotarget gotottime toggle Blank forever on off
[KEYWORDS7:GLOBAL]
[KEYWORDS8:GLOBAL]
# AI ATTRIBUTES & ACCUM RELATED STUFF
running_speed walking_speed crouching_speed fov yaw_speed leader aim_skill aim_accuracy attack_skill
reaction_time attack_crouch idle_crouch aggression tactical camper alertness starting_health hearing_scale
inner_detection_radius inc abort_if_less_than abort_if_greater_than abort_if_equal abort_if_not_equal set
bitset bitreset abort_if_bitset abort_if_not_bitset random abort_if_loadgame
[KEYWORDS9:GLOBAL]